How a game works
From a random profession to financial freedom
The game shows you the event, but every player works out the total themselves. Get it wrong and the game will show you the formula and go through the number with you, with no penalties.
You don’t choose your profession
It is dealt at random: salary, taxes, mortgage, loans. All the numbers go straight into your report.
A roll and a square
Payday, an opportunity, the market or an expense — the card decides the event, and you work out what it means for the report.
You work out the report yourself
The game highlights the lines that changed and checks the total, but the adding and subtracting is the player’s.
Leaving for the Dream Road
Your passive income has become twice your expenses — now buy your dream or raise your income to the cash target.
The goal of the game
The Dream Road
Once your passive income is at least twice your expenses, you leave the Wheel of Life. There is no salary out here: your income is your exit income plus the businesses you buy, and you roll two dice.
Win by buying your dream — or by growing your Dream Road income to the cash target. There is no second place.
What is inside
Real financial mechanics, not abstract points

Deals and the market
You buy property and businesses on an opportunity card and sell on a market card — the bank won’t allow a deal if the price doesn’t cover the mortgage.

The bank, loans and debts
You borrow in thousands and repay in parts, while taxes and the costs of children are paid only in full and at once.

The exchange: shares, shorts, options
Six shares with no dividends — the only earnings are on the difference in price. Short sales and call and put options add risk.

Bankruptcy, for real
Short of cash on payday and you sell assets to the bank; then half the debts are written off. If that doesn’t help, you are out.

The Dream Road
Payday, businesses and franchises, buying someone else’s dream at double — the rules change and the stakes rise.

The timer and losing connection
Usually 60 seconds to decide, with no penalty for running out. There is no timer at all for filling in the report.
At the table
Five seats, ten hamsters
Up to five people play, and each one takes a hamster in their seat’s colour. Turns go round the circle: the card of whoever’s turn it is lights up, and an empty seat can go to a bot.










Help
The rules, a dictionary and every formula — always at hand
Glancing at a formula in the middle of a sum isn’t cheating — it’s part of the game. The full rules, financial terms in plain language, and every formula worked through with real numbers.
- Step-by-step rules — from the start of a game to winning
- A dictionary of money words in plain language, with examples
- Every formula — explained and worked through with numbers
- Opens in one click right in the middle of a game

What a game is about, and what you can look at beforehand
Rules: the point of the game, turn by turn, winningA dictionary of financial terms in plain languageEvery formula — with a worked exampleSee the rules
Gather your friends — the table is ready
Create a room, send the code or the link, and start when everyone is ready. A game takes from two to five players.
A non-commercial project: no advertising, no paid features, no purchases inside the game.











